Search found 133 matches
- Sun Nov 24, 2013 6:23 pm
- Forum: Main Forum
- Topic: My name was floortap and i used to love this zone. Goodbye.
- Replies: 35
- Views: 47448
Re: My name was floortap and i used to love this zone. Good
Should we just welcome you back now in advanced?
- Sun Nov 24, 2013 6:08 pm
- Forum: Main Forum
- Topic: The Future of DSB
- Replies: 39
- Views: 37296
Re: The Future of DSB
There is a 1,000,000 byte limit (976KB) when Continuum is writing lvl files.
Same rule applies on ASSS.
Keep in mind that lvz aren't included in this, but regions are.
Same rule applies on ASSS.
Keep in mind that lvz aren't included in this, but regions are.
- Sun Nov 24, 2013 11:31 am
- Forum: Main Forum
- Topic: The Future of DSB
- Replies: 39
- Views: 37296
Re: The Future of DSB
I've been contemplating banning myself for a week or two, then un-installing. But, maybe i'll stick around.
Google: Isometric / Perspective - drawing art etc.
Google: Isometric / Perspective - drawing art etc.
- Sun Nov 24, 2013 8:34 am
- Forum: Main Forum
- Topic: A Proposed Plan
- Replies: 83
- Views: 69878
Re: A Proposed Plan
1. If possible, make the games last longer when there's more players. You said 15-20 minutes. This is too long for a 1v1 or 2v2 battle. I think people would grow impatient fighting the same person in the same place for too long. So, if it's easy to code: 1v1 (i.e. the max team size is one) = 8 ding...
- Sat Nov 23, 2013 10:31 pm
- Forum: Main Forum
- Topic: A Proposed Plan
- Replies: 83
- Views: 69878
Re: A Proposed Plan
Falconeer's short term solution is/will be to add prac to the lower map, and to make this work by removing the flags from the death star. The death star pub game will be killing only no flags etc. This is ok on some levels, it puts everyone in pub etc..
-Fly
-Fly
- Sat Nov 23, 2013 10:26 pm
- Forum: Main Forum
- Topic: A Proposed Plan
- Replies: 83
- Views: 69878
Re: A Proposed Plan
For the sake of time and effort etc. Maybe a change of plans. Keep the map the same as it is now, same nkz everything same as pub is now, no doors etc. Add the league style game, bell flags, scoring all the same as in prac or about the same. Bot says "Get In!"... bot waits.. checks player count unti...
- Fri Nov 22, 2013 2:01 am
- Forum: Main Forum
- Topic: A Proposed Plan
- Replies: 83
- Views: 69878
Re: A Proposed Plan
I'm more confused. I can assure you.jim the chin wrote:Anyway, this was all very confusing to me, but what I see in #publeague looks promising enough. Good job.
- Fri Nov 22, 2013 1:58 am
- Forum: Main Forum
- Topic: A Proposed Plan
- Replies: 83
- Views: 69878
Re: A Proposed Plan
I actually removed the inside spawns and put in the warpbox, !ds function.falconeer wrote:An nkz should never be in the deathstar or any base. Enter any zone in existence, no NKZ in the bases.
Warp function is best. Thats actually one good thing ent did.
- Thu Nov 21, 2013 2:11 am
- Forum: Main Forum
- Topic: A Proposed Plan
- Replies: 83
- Views: 69878
Re: A Proposed Plan
The plan for pub is well rooted and not a xmas theme as you know. Its about doing something for the zone, something that more then me want. Infact I hate bell flags and times games, would much rather go for something objective based, not timed ding game, but this is what the players and staff think ...
- Thu Nov 21, 2013 2:03 am
- Forum: Main Forum
- Topic: Next Head Sysop (Vote)
- Replies: 76
- Views: 75178
Re: Next Head Sysop (Vote)
That mega turret glitch was great fun, Anyway snake i pulled strings and went against other staff member so that flac could be here, otherwise he would be on a long long ban and blocked from posting on theses forums, post deleted etc. Thing is in the end, falc dosn't have the best interests of the z...